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…alculation This commit implements output-to-input coordinate mapping for LinearLayout visualization by leveraging Triton's basis-based approach: Core Features: - Add fromBitMatrix() and invert() methods using binary Gaussian elimination - Implement output-traversal mode that applies inverted layout to recover input coordinates - Add live matrix updates: canvas refreshes immediately as user edits matrix - Simplify tooltip to show input/output coordinates with correct bit widths (log2 of dimension size) - Add vertical matrix basis calculation display matching Triton's format - Fix basis column and row ordering to match matrix editor UI/UX Improvements: - Add spacing between basis columns from different inputs in tooltip for visual clarity - Remove text labels from LinearLayout canvas cells (color-coded only) to avoid dimension name mismatch - Keep text labels for WMMA/MFMA tabs which use canonical dimension names Performance & Correctness: - Fix double layout computation: eliminate redundant rebuild when dimension edits trigger matrix-change event - Align invert()/isInvertible() with Triton's "square and surjective" requirement - Remove unused columnIndex field from BasisColumnDescriptor Default parameters: output 16×16, input reg(8) + thread(32) All 115 tests passing. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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This commit implements output-to-input coordinate mapping for LinearLayout visualization by leveraging Triton's basis-based approach:
Core Features:
UI/UX Improvements:
Performance & Correctness:
Default parameters: output 16×16, input reg(8) + thread(32) All 115 tests passing.
🤖 Generated with Claude Code